Fireside Games Launches “My First Castle Panic” for Young Board Gamers

My First Castle Panic

If knowledge is power then little ones will never be bothered by monsters under the bed after a playing a round of My First Castle Panic. Preschoolers are introduced to Goblins, Orcs and Trolls who wish to storm the castle they erect atop a sturdy board game. In this not-too-scary round of play, tots meet monsters and strategize to dump them in the dungeon (aka bottom of the game box) in this colorful coop board game that runs about 20 minutes.


Parent company Fireside Games offers this preschool version of its best-selling Castle Panic created for tweens and teens and adults. With no reading required, kids can play this junior edition independently or as a family game night adventure.


With illustrated preschool graphics and game pieces, kids are asked to defend the castle from goblins or trolls emerging from the forest. Taking their cues from game cards, players match the color and shape on the card to the board game space of the monster. They could be lurking in one of five rings around the castle. Players can ask for help from each other as they team up to place Orcs, Trolls and Goblins in the dungeon. To win the game, players send monsters to the dungeon with the castle still standing. But the game ends if the monsters knock through all the castle walls.


Available online at and, the global toy industry has taken note with a prestigious nod from Cannes, France! The Festival International des Jeux, held annually in the French Rivera, nominated My First Castle Panic for its 2022 As d’Or — France’s game of the year award. 


My First Castle Panic –Designed by Justin De Witt, Fireside Games Chief Creative Officer, this board game introduces the youngest members of the house to a group of monsters racing out of the woods — and coming right at your Castle! Players need to catch all the monsters before they smash the Castle flat. Send out your brave defenders to match the color and shape of the space where a monster is to catch it. But watch out! The monsters move closer to the Castle every turn, and more monsters keep coming! No reading required. This delightful and fantastical coop game teaches matching, strategic thinking, taking turns, and more. Cooperative gameplay means no sore losers. If wanted, preschoolers can play independently. For 1-4 players.


Backup Game Pieces – Did the dog chew a cardboard monster? Or the cat kicked a card under the fridge? No need to panic. Replacements are available at